| Welcome to Plugin.com Artist Contest! |
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Thank you to everyone who entered the Pluginz.com Cars Competition! We received terrific entries from all over the world and we are very pleased by the calibre and creativity in the work!
The winner of the 17" Intel iMac goes to Neil MacCormack for his outstanding work on Overlander! Second prize, $600 voucher towards purchase on www.pluginz.com goes to Xavier Henry for the sophisticated Sir Alfred! And finally, the third prize of $400 of Pluginz vouchers goes to Neville Dsouza for the dazzling Ford Focus Concept!
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Tools and Techniques Used : Lightwave 3d for modelling and rendering and 2d integration |
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Tools and Techniques Used : Subdivision surface in Lightwave modeler, textures and compositing in gimp.. It took me around two days to create this picture. I tried to create a character that has the same emotion wich conveys the cars.. I don't know if I succeed, but I enjoyed to do it, and I hope you will like it... |
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Tools and Techniques Used : Software, 3dsmax 8, Renderer, Mental Ray, modeling I used subdivision polymodeling ... no nurbs at all! ... lots of edge extrusions, chamfering, outlining, insets, subdividing etc ... Materials > The materials used here comprise of standard max shaders and mental ray. for the outer shell of the model, rubber parts, tyres etc. standard shaders were used, but, for the glass objects like headlights, bulb, rearlights etc. mental ray glass physics phen was used. As for the texturing, i used texporter! very helpful plugin for max! |
Honorable Mentions!
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