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$999.00
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$899.00
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Speed counts
With its fast performance VRay unveils a whole new world of possibilities to the artists. Speed is what has always been a problem for most of the raytracers. Some have poor optimizations. Others don’t utilize all of your systems processors properly. That is why we have worked hard on the optimizations routines in our product bringing you one of the fastest renderers in the field.
Quality
VRay brings high quality on demand. It gives you the possibility to adjust the quality of rendering hence the speed and the looks starting from dazzlingly fast coarse renders to fineart images.
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 Buy V-Ray
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| V-Ray is available for: 3ds Max |
VRay offers its users a set of features that you would expect from a quality renderer. With its fast fully-multithreaded raytracing engine it takes the advantage of all the CPUs supported by your system throughout its pipeline - preparation and rendering. Capable of making accurate reflections and refractions clean or glossy and blurred it helps achieve astonishing realism in the computer generated realm. Simulation of focusing (Depth-of-Field) helps in simulating real-life cameras. Different methods of illumination simulation, caustics calculations help with per-object based property adjustments help artists achieve great rendering performance or fineart photorealistic images. Adaptive antialiasing based on color difference as well as G-Buffer channels is one of its advanced features. It includes sophisticated multipass methods as well as simple approaches.
VRay supports translucency which gives you the power to create true photorealistic materials like wax, smoked glass, jelly etc.
Very few can offer network distributed rendering. VRay does. It gives incredible power to the studios with many computer boxes to use all the CPU power connected to the network for rendering within a single frame. No limitations on the size amount type of your computers as long as 3D Studio Max can run on them. Various license bundles are offered for various number of render servers.
And all of these features packed into our fast raytracer engine that supports all the standard 3D Studio MAX materials, environments, atmospheres, effects etc.
"VRay not only gives us true physically accurate 3D motion blur but also provides the use of fast global illumination (GI) which is essential for producing high quality visual effects," explains Ben Girard, president of Digital Dimension. As a result, Digital Dimension plans on using VRay for their visual effects shots on the upcoming film Final Destination II. Girard continues, "The speed of VRay, its production-focused features, and the excellent support we received from the Chaos Group, will help our studio remain ahead of the cutting edge."
Greg Tsadilas, Head of CG at Encore Hollywood and supervising animator on such popular television shows as Ally McBeal, Roswell, Charmed, The Invisible Man, and Boston Public, to name a few had this to say:
"VRay has simply become our renderer of choice. After looking at the various render solutions out on the market and pre-market arena, my decision was easy. We were looking for a solution where we weren’t limited and bound by renderer-specific shaders. We were able to take existing scenes, switch to the VRay renderer and have them render successfully without having to make any modifications. I was impressed not only with the seemless transition, but also with the render quality and the vastly superior speed of the renderer. I never thought I would see exceptional Global Illumination as being viable in a production environment, Chaos Group has proven me wrong with their intelligent and beautiful solution."
The Basic Package Supports the following features:
•True raytraced reflections and refractions
•Glossy reflections and refractions
•Translucency (with volume fog) for creating wax, marble, smoked glass
•Area shadows (soft shadows). Includes box and sphere emitters.
•Indirect Illumination (global illumination, global lighting). Different approaches include direct computation (brute force), and irradiance maps.
•Motion Blur. Includes stochastic sampling approach
•Depth-Of-Field camera effect.
•Anti-aliasing. Includes fixed, simple 2 level and adaptive approaches.
•Caustics (Radiosity)
•G-Buffer (RGBA, material/object ID, Z-buffer)
•G-buffer based antialiasing.
•Reusable irradiance maps (save and load support). Incremental sampling for fly-through animations.
•Motion blur with analytic sampling
•True HDRI support. Includes *.hdr, *.rad image loader with proper texture coordinates handling for both cubic and angular maps support. Map your images directly without distortions or cropping.
•Built-in area lights for physically correct illumination
•Built-in material for faster materials calculations
•Distributed rendering for utilizing all of your studios computers.
•Different camera types: fish-eye, spherical, cylindrical and cubic cameras
•Network license management for using our VRay system throughout your network with less licenses.
3ds Max 5, 6, 7, 8, 9 and 2008
VRay 1.50.SP1 Now Supported at Rendercore
Rendercore, Inc. is proud to announce immediate support for the latest version of the Vray Advanced Renderer (version 1.50 Service Pack 1).
Rendercore Announces More Software Upgrades
Softimage|XSI 6.02 and Vray 1.50.00 Final for 3ds Max 9 are now supported by Rendercore's remote rendering services.
Chaos Group Releases V-Ray v1.5 Beta for 3ds Max
Chaos Group is pleased to announce that the first release candidate for version 1.5 of the V-Ray rendering engine for Autodesk® 3dsmax® is now available for download.
RealFlow Helps SWAY Studio Complete the Cereal Shot
SWAY Studio takes the viewer on a piece of Cinnamon Toast Crunch's journey from the box into a cereal bow as milk is being poured, with a little help from digital VFX magic.
Chaos Group Announces Free Upgrade to V-Ray 1.5 RC3 for Immediate Download
Build 1.50.RC3 includes a host of new features, modified features, and bug fixes. A known issue involving the 'Affect shadows' and 'Affect alpha' options will be addressed ASAP.
Greg Tsadilas, Head of CG at Encore Hollywood
"VRay has simply become our renderer of choice. After looking at the various render solutions out on the market and pre-market arena, my decision was easy. We were looking for a solution where we weren't limited and bound by renderer-specific shaders. We were able to take existing scenes, switch to the VRay renderer and have them render successfully without having to make any modifications. I was impressed not only with the seemless transition, but also with the render quality and the vastly superior speed of the renderer. I never thought I would see exceptional Global Illumination as being viable in a production environment, Chaos Group has proven me wrong with their intelligent and beautiful solution."
Ben Girard, president of Digital Dimension
"VRay not only gives us true physically accurate 3D motion blur but also provides the use of fast global illumination (GI) which is essential for producing high quality visual effects," explains Ben Girard, president of Digital Dimension. As a result, Digital Dimension plans on using VRay for their visual effects shots on the upcoming film Final Destination II. Girard continues, "The speed of VRay, its production-focused features, and the excellent support we received from the Chaos Group, will help our studio remain ahead of the cutting edge."
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